qmk_settings: wrap one shot keys
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e692dee6c7
commit
2f37c69ac9
3 changed files with 25 additions and 41 deletions
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@ -127,6 +127,10 @@ extern qmk_settings_t QS;
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#define QS_auto_shift_repeat (QS.auto_shift & 32)
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#define QS_auto_shift_no_auto_repeat (QS.auto_shift & 64)
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/* One Shot Keys */
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#define QS_oneshot_tap_toggle (QS.osk_tap_toggle)
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#define QS_oneshot_timeout (QS.osk_timeout)
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#else
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/* dynamic settings framework is disabled => hardcode the settings and let the compiler optimize extra branches out */
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@ -145,4 +149,8 @@ extern qmk_settings_t QS;
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#define QS_auto_shift_repeat AUTO_SHIFT_REPEAT_Defined
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#define QS_auto_shift_no_auto_repeat AUTO_SHIFT_NO_AUTO_REPEAT_Defined
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/* One Shot Keys */
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#define QS_oneshot_tap_toggle ONESHOT_TAP_TOGGLE
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#define QS_oneshot_timeout ONESHOT_TIMEOUT
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#endif
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@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "action_util.h"
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#include "action.h"
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#include "wait.h"
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#include "qmk_settings.h"
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#ifdef BACKLIGHT_ENABLE
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# include "backlight.h"
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@ -90,7 +91,7 @@ void action_exec(keyevent_t event) {
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keyrecord_t record = {.event = event};
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#ifndef NO_ACTION_ONESHOT
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (QS_oneshot_timeout > 0) {
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if (has_oneshot_layer_timed_out()) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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@ -102,7 +103,7 @@ void action_exec(keyevent_t event) {
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clear_oneshot_swaphands();
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}
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# endif
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# endif
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}
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#endif
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#ifndef NO_ACTION_TAPPING
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@ -301,13 +302,11 @@ void process_action(keyrecord_t *record, action_t action) {
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} else if (tap_count == 1) {
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dprint("MODS_TAP: Oneshot: start\n");
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set_oneshot_mods(mods | get_oneshot_mods());
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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} else if (QS_oneshot_tap_toggle > 1 && tap_count == QS_oneshot_tap_toggle) {
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dprint("MODS_TAP: Toggling oneshot");
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clear_oneshot_mods();
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set_oneshot_locked_mods(mods);
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register_mods(mods);
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# endif
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} else {
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register_mods(mods | get_oneshot_mods());
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}
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@ -317,15 +316,15 @@ void process_action(keyrecord_t *record, action_t action) {
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unregister_mods(mods);
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} else if (tap_count == 1) {
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// Retain Oneshot mods
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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if (QS_oneshot_tap_toggle > 1) {
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if (mods & get_mods()) {
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clear_oneshot_locked_mods();
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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}
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} else if (QS_oneshot_tap_toggle > 1 && tap_count == QS_oneshot_tap_toggle) {
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// Toggle Oneshot Layer
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# endif
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} else {
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clear_oneshot_mods();
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unregister_mods(mods);
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@ -547,7 +546,7 @@ void process_action(keyrecord_t *record, action_t action) {
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# ifndef NO_ACTION_ONESHOT
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case OP_ONESHOT:
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// Oneshot modifier
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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if (QS_oneshot_tap_toggle > 1) {
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do_release_oneshot = false;
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if (event.pressed) {
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del_mods(get_oneshot_locked_mods());
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@ -555,13 +554,13 @@ void process_action(keyrecord_t *record, action_t action) {
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reset_oneshot_layer();
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layer_off(action.layer_tap.val);
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break;
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} else if (tap_count < ONESHOT_TAP_TOGGLE) {
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} else if (tap_count < QS_oneshot_tap_toggle) {
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layer_on(action.layer_tap.val);
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set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
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}
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} else {
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add_mods(get_oneshot_locked_mods());
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if (tap_count >= ONESHOT_TAP_TOGGLE) {
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if (tap_count >= QS_oneshot_tap_toggle) {
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reset_oneshot_layer();
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clear_oneshot_locked_mods();
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set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
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@ -569,7 +568,7 @@ void process_action(keyrecord_t *record, action_t action) {
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clear_oneshot_layer_state(ONESHOT_PRESSED);
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}
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}
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# else
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} else {
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if (event.pressed) {
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layer_on(action.layer_tap.val);
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set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
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@ -579,7 +578,7 @@ void process_action(keyrecord_t *record, action_t action) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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}
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# endif
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}
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break;
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# endif
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default:
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@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "action_layer.h"
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#include "timer.h"
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#include "keycode_config.h"
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#include "qmk_settings.h"
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extern keymap_config_t keymap_config;
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@ -62,12 +63,8 @@ void clear_oneshot_locked_mods(void) {
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oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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}
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}
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_time = 0;
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bool has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
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# else
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bool has_oneshot_mods_timed_out(void) { return false; }
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# endif
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bool has_oneshot_mods_timed_out(void) { return QS_oneshot_timeout > 0 && TIMER_DIFF_16(timer_read(), oneshot_time) >= QS_oneshot_timeout; }
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#endif
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/* oneshot layer */
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@ -92,26 +89,22 @@ enum {
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} swap_hands_oneshot = SHO_OFF;
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# endif
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_layer_time = 0;
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inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
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inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= QS_oneshot_timeout && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
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# ifdef SWAP_HANDS_ENABLE
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static uint16_t oneshot_swaphands_time = 0;
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inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
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inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= QS_oneshot_timeout && (swap_hands_oneshot == SHO_ACTIVE); }
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# endif
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# endif
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# ifdef SWAP_HANDS_ENABLE
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void set_oneshot_swaphands(void) {
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swap_hands_oneshot = SHO_PRESSED;
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swap_hands = true;
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_swaphands_time = timer_read();
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if (oneshot_layer_time != 0) {
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oneshot_layer_time = oneshot_swaphands_time;
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}
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# endif
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}
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void release_oneshot_swaphands(void) {
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@ -135,9 +128,7 @@ void use_oneshot_swaphands(void) {
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void clear_oneshot_swaphands(void) {
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swap_hands_oneshot = SHO_OFF;
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swap_hands = false;
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_swaphands_time = 0;
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# endif
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}
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# endif
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@ -150,9 +141,7 @@ void set_oneshot_layer(uint8_t layer, uint8_t state) {
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if (!keymap_config.oneshot_disable) {
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oneshot_layer_data = layer << 3 | state;
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layer_on(layer);
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_layer_time = timer_read();
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# endif
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oneshot_layer_changed_kb(get_oneshot_layer());
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} else {
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layer_on(layer);
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@ -164,9 +153,7 @@ void set_oneshot_layer(uint8_t layer, uint8_t state) {
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*/
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void reset_oneshot_layer(void) {
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oneshot_layer_data = 0;
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_layer_time = 0;
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# endif
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oneshot_layer_changed_kb(get_oneshot_layer());
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}
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/** \brief Clear oneshot layer
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@ -231,12 +218,10 @@ void send_keyboard_report(void) {
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keyboard_report->mods |= macro_mods;
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#ifndef NO_ACTION_ONESHOT
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if (oneshot_mods) {
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (has_oneshot_mods_timed_out()) {
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if (QS_oneshot_timeout > 0 && has_oneshot_mods_timed_out()) {
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dprintf("Oneshot: timeout\n");
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clear_oneshot_mods();
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}
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# endif
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keyboard_report->mods |= oneshot_mods;
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if (has_anykey(keyboard_report)) {
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clear_oneshot_mods();
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@ -335,9 +320,7 @@ uint8_t get_oneshot_mods(void) { return oneshot_mods; }
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void add_oneshot_mods(uint8_t mods) {
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if ((oneshot_mods & mods) != mods) {
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_time = timer_read();
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# endif
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oneshot_mods |= mods;
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oneshot_mods_changed_kb(mods);
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}
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@ -346,9 +329,7 @@ void add_oneshot_mods(uint8_t mods) {
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void del_oneshot_mods(uint8_t mods) {
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if (oneshot_mods & mods) {
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oneshot_mods &= ~mods;
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_time = oneshot_mods ? timer_read() : 0;
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# endif
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oneshot_mods_changed_kb(oneshot_mods);
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}
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}
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@ -360,9 +341,7 @@ void del_oneshot_mods(uint8_t mods) {
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void set_oneshot_mods(uint8_t mods) {
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if (!keymap_config.oneshot_disable) {
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if (oneshot_mods != mods) {
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_time = timer_read();
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# endif
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oneshot_mods = mods;
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oneshot_mods_changed_kb(mods);
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}
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@ -376,9 +355,7 @@ void set_oneshot_mods(uint8_t mods) {
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void clear_oneshot_mods(void) {
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if (oneshot_mods) {
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oneshot_mods = 0;
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_time = 0;
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# endif
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oneshot_mods_changed_kb(oneshot_mods);
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}
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}
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