qmk_settings: wrap one shot keys

This commit is contained in:
Ilya Zhuravlev 2021-07-01 20:13:00 -04:00
parent e692dee6c7
commit 2f37c69ac9
3 changed files with 25 additions and 41 deletions

View file

@ -127,6 +127,10 @@ extern qmk_settings_t QS;
#define QS_auto_shift_repeat (QS.auto_shift & 32)
#define QS_auto_shift_no_auto_repeat (QS.auto_shift & 64)
/* One Shot Keys */
#define QS_oneshot_tap_toggle (QS.osk_tap_toggle)
#define QS_oneshot_timeout (QS.osk_timeout)
#else
/* dynamic settings framework is disabled => hardcode the settings and let the compiler optimize extra branches out */
@ -145,4 +149,8 @@ extern qmk_settings_t QS;
#define QS_auto_shift_repeat AUTO_SHIFT_REPEAT_Defined
#define QS_auto_shift_no_auto_repeat AUTO_SHIFT_NO_AUTO_REPEAT_Defined
/* One Shot Keys */
#define QS_oneshot_tap_toggle ONESHOT_TAP_TOGGLE
#define QS_oneshot_timeout ONESHOT_TIMEOUT
#endif

View file

@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_util.h"
#include "action.h"
#include "wait.h"
#include "qmk_settings.h"
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
@ -90,7 +91,7 @@ void action_exec(keyevent_t event) {
keyrecord_t record = {.event = event};
#ifndef NO_ACTION_ONESHOT
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (QS_oneshot_timeout > 0) {
if (has_oneshot_layer_timed_out()) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
@ -102,7 +103,7 @@ void action_exec(keyevent_t event) {
clear_oneshot_swaphands();
}
# endif
# endif
}
#endif
#ifndef NO_ACTION_TAPPING
@ -301,13 +302,11 @@ void process_action(keyrecord_t *record, action_t action) {
} else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods | get_oneshot_mods());
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
} else if (QS_oneshot_tap_toggle > 1 && tap_count == QS_oneshot_tap_toggle) {
dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
set_oneshot_locked_mods(mods);
register_mods(mods);
# endif
} else {
register_mods(mods | get_oneshot_mods());
}
@ -317,15 +316,15 @@ void process_action(keyrecord_t *record, action_t action) {
unregister_mods(mods);
} else if (tap_count == 1) {
// Retain Oneshot mods
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (QS_oneshot_tap_toggle > 1) {
if (mods & get_mods()) {
clear_oneshot_locked_mods();
clear_oneshot_mods();
unregister_mods(mods);
}
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
}
} else if (QS_oneshot_tap_toggle > 1 && tap_count == QS_oneshot_tap_toggle) {
// Toggle Oneshot Layer
# endif
} else {
clear_oneshot_mods();
unregister_mods(mods);
@ -547,7 +546,7 @@ void process_action(keyrecord_t *record, action_t action) {
# ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (QS_oneshot_tap_toggle > 1) {
do_release_oneshot = false;
if (event.pressed) {
del_mods(get_oneshot_locked_mods());
@ -555,13 +554,13 @@ void process_action(keyrecord_t *record, action_t action) {
reset_oneshot_layer();
layer_off(action.layer_tap.val);
break;
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
} else if (tap_count < QS_oneshot_tap_toggle) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
}
} else {
add_mods(get_oneshot_locked_mods());
if (tap_count >= ONESHOT_TAP_TOGGLE) {
if (tap_count >= QS_oneshot_tap_toggle) {
reset_oneshot_layer();
clear_oneshot_locked_mods();
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
@ -569,7 +568,7 @@ void process_action(keyrecord_t *record, action_t action) {
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
# else
} else {
if (event.pressed) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
@ -579,7 +578,7 @@ void process_action(keyrecord_t *record, action_t action) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
}
# endif
}
break;
# endif
default:

View file

@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_layer.h"
#include "timer.h"
#include "keycode_config.h"
#include "qmk_settings.h"
extern keymap_config_t keymap_config;
@ -62,12 +63,8 @@ void clear_oneshot_locked_mods(void) {
oneshot_locked_mods_changed_kb(oneshot_locked_mods);
}
}
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_time = 0;
bool has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
# else
bool has_oneshot_mods_timed_out(void) { return false; }
# endif
bool has_oneshot_mods_timed_out(void) { return QS_oneshot_timeout > 0 && TIMER_DIFF_16(timer_read(), oneshot_time) >= QS_oneshot_timeout; }
#endif
/* oneshot layer */
@ -92,26 +89,22 @@ enum {
} swap_hands_oneshot = SHO_OFF;
# endif
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_layer_time = 0;
inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= QS_oneshot_timeout && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
# ifdef SWAP_HANDS_ENABLE
static uint16_t oneshot_swaphands_time = 0;
inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
inline bool has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= QS_oneshot_timeout && (swap_hands_oneshot == SHO_ACTIVE); }
# endif
# endif
# ifdef SWAP_HANDS_ENABLE
void set_oneshot_swaphands(void) {
swap_hands_oneshot = SHO_PRESSED;
swap_hands = true;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_swaphands_time = timer_read();
if (oneshot_layer_time != 0) {
oneshot_layer_time = oneshot_swaphands_time;
}
# endif
}
void release_oneshot_swaphands(void) {
@ -135,9 +128,7 @@ void use_oneshot_swaphands(void) {
void clear_oneshot_swaphands(void) {
swap_hands_oneshot = SHO_OFF;
swap_hands = false;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_swaphands_time = 0;
# endif
}
# endif
@ -150,9 +141,7 @@ void set_oneshot_layer(uint8_t layer, uint8_t state) {
if (!keymap_config.oneshot_disable) {
oneshot_layer_data = layer << 3 | state;
layer_on(layer);
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = timer_read();
# endif
oneshot_layer_changed_kb(get_oneshot_layer());
} else {
layer_on(layer);
@ -164,9 +153,7 @@ void set_oneshot_layer(uint8_t layer, uint8_t state) {
*/
void reset_oneshot_layer(void) {
oneshot_layer_data = 0;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = 0;
# endif
oneshot_layer_changed_kb(get_oneshot_layer());
}
/** \brief Clear oneshot layer
@ -231,12 +218,10 @@ void send_keyboard_report(void) {
keyboard_report->mods |= macro_mods;
#ifndef NO_ACTION_ONESHOT
if (oneshot_mods) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_mods_timed_out()) {
if (QS_oneshot_timeout > 0 && has_oneshot_mods_timed_out()) {
dprintf("Oneshot: timeout\n");
clear_oneshot_mods();
}
# endif
keyboard_report->mods |= oneshot_mods;
if (has_anykey(keyboard_report)) {
clear_oneshot_mods();
@ -335,9 +320,7 @@ uint8_t get_oneshot_mods(void) { return oneshot_mods; }
void add_oneshot_mods(uint8_t mods) {
if ((oneshot_mods & mods) != mods) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = timer_read();
# endif
oneshot_mods |= mods;
oneshot_mods_changed_kb(mods);
}
@ -346,9 +329,7 @@ void add_oneshot_mods(uint8_t mods) {
void del_oneshot_mods(uint8_t mods) {
if (oneshot_mods & mods) {
oneshot_mods &= ~mods;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = oneshot_mods ? timer_read() : 0;
# endif
oneshot_mods_changed_kb(oneshot_mods);
}
}
@ -360,9 +341,7 @@ void del_oneshot_mods(uint8_t mods) {
void set_oneshot_mods(uint8_t mods) {
if (!keymap_config.oneshot_disable) {
if (oneshot_mods != mods) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = timer_read();
# endif
oneshot_mods = mods;
oneshot_mods_changed_kb(mods);
}
@ -376,9 +355,7 @@ void set_oneshot_mods(uint8_t mods) {
void clear_oneshot_mods(void) {
if (oneshot_mods) {
oneshot_mods = 0;
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = 0;
# endif
oneshot_mods_changed_kb(oneshot_mods);
}
}